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How to Crack LLD Interviews (Low-Level Design) Like a Pro

How to Crack LLD Interviews (Low-Level Design) Like a Pro

✍️   Piyush Chhabra| 🗓️

You just got asked to design a parking lot system in your Low-Level Design interview. Your mind goes blank. You start drawing boxes. The interviewer looks unimpressed.

Sound familiar?

Here's the thing: LLD interviews don't fail people because they don't know UML or design patterns.

They fail because candidates:

  • Freeze when asked to model from scratch
  • Overthink abstractions
  • Design too slowly
  • Write rigid, untestable code

The fastest way to fix all of that?

Write code to build small games and tools.
They force you to think like a system designer — fast.


Why Games Are the Best LLD Training

Games are mini real-world systems:

  • They have entities
  • Rules
  • State changes
  • Edge cases
  • Real-time interactions

And unlike textbook examples, they force you to:

  • Model behavior, not just classes
  • Think in flows, not boxes
  • Refactor when your design breaks

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That’s exactly what LLD interviews test.

And I don't mean design a beautiful looking game with a fancy UI. Just make a CLI version of any traditional game.


The Speed Advantage

In LLD rounds, you are judged on:

  • How quickly you structure the problem
  • How clearly you name objects
  • How confidently you evolve the design

When you’ve built 10–20 small systems, you stop thinking about how to design — you just do it.

Speed comes from pattern memory, not theory.


Start With These Mini-Systems

These force you to think in terms of:

  • State
  • Turns
  • Validation
  • Separation of concerns

1. Tic Tac Toe

Teaches:

  • State management
  • Validation rules
  • Win conditions
  • Board abstraction

2. Snake and Ladder

Teaches:

  • Object relationships
  • Randomness
  • Turn systems
  • Rule engines

3. Parking Lot

Teaches:

  • Resource allocation
  • Strategy patterns
  • Data modeling

4. Chess

Teaches:

  • Inheritance vs composition
  • Move validation
  • Complex rule engines

Why This Works for LLD Interviews

In interviews you must:

  • Clarify requirements
  • Identify entities
  • Define responsibilities
  • Evolve design under feedback

Games train all four in one exercise.

You’ll naturally practice:

  • SRP (single responsibility)
  • Open/closed design
  • Dependency injection
  • State transitions

Without memorizing them.


Level Up With Standard LLD Problems

Once you’re comfortable with games, move to industry-style LLD systems:

  • Rate Limiter
  • Cache System (LRU, LFU)
  • Notification System
  • Logger Framework
  • File Storage Service

These add:

  • Concurrency
  • Performance constraints
  • Extensibility requirements

They push your design from toy systems to production thinking.


The Interview Preparation Strategy

  1. Warm up with a game or tool
  2. Identify entities & flows
  3. Write simple interfaces
  4. Implement basic behavior
  5. Refactor as constraints evolve

This mirrors real LLD interviews exactly.


Final Thought

Most people prepare LLD by drawing boxes.

Top candidates prepare LLD by building systems.

If you want to crack LLD interviews faster:

Build games. Build tools. Build often.

That’s how you learn to model systems — at speed.

Recent Interview Questions by Software Companies

Real interview questions from top tech companies, updated every day. Yes, every day. We look for new questions shared by candidates across the internet and add them to the site so you can prepare smarter.